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ABOUT
NUKO is a first person multiplayer shooter which I wrote for my HSC
Software Development and Design Year 12 Major Project. The game is
written in C and SDL2 and compiled with emscripten in to WASM for a
browser experience.
For this project, I wanted to compile all the game engine development
knowledge I had accumulated throughout the past few years into a
single final project. The final project builds all aspects: physics,
rendering and networking from the ground up without any external
libraries other than SDL2.
Particularly, this project had a focus on developing a seamless real
time multiplayer experience with an emphasis on server-side trust.
The project implementsm ethods of client-side prediction and
interpolation of the game state to provide a smooth experience over a
delayed internet connection.
GALLERY


